Sunday 30 January 2011

Demon’s Souls (two down.. many more to go!)

knightdsAfter ditching my original character (the thief class) and playing as a knight instead the game has gotten a lot more less stressful, its still however ultimately unforgiving but at least now i have a better chance. i’d read somewhere that the best thing to do is just redo levels for items and souls but i really didn’t want to, soon enough i had no choice. its definitely helped me level up  my attributes and collect up a satisfying haul of weapons and items, and surprisingly it doesn’t feel repetitive because i’m concentrating on a few worlds and not just the same one each time. i have met a few level bosses but only managed to kill two of them (the phalanx and the armour spider) – the tower knight is next. normally i wouldn’t post more than once on one game but demon’s souls seems to be one of the hardest and unforgiving games ever. not helping my progression in the game is the fact i have another stack of new games to get through over the next few weeks so i won’t be seeing the end in sight for quite some time. one thing is for sure even with the constant brutality and crushing defeats its still one of the best and most original games i have played in years so i probably will keep blogging about it for some time to come.

dhpcave

I met these guys in stonefang tunnel, easy to dispatch when on their own but tough as nails when in a group – creepy too.

Tuesday 25 January 2011

I died ..and died ..and died some more (or “how the first level of Demon’s Souls played out”)

demons-souls-ps3-screenshot

Its only my second day of playing demons souls but its already been one of the most challenging games i have ever played, i would have played it sooner but i could never find it any game shops – perhaps its the difficulty level?. it took about ten times of dying until i managed to get to and slay the first demon in the game. its funny because i read that it was going to be tough and that it would take a long long time to finish but i thought they were just exaggerations. as tough and annoying as it is when you die without a save checkpoint its still probably one of the best surprise games i have played in a long time. my first character was a thief because i figured all the agility and sneaking would give me an advantage over the others but i totally got massacred over and over again, finally i built a new character this time a knight and the game is less brutal. given the difficulty of the game and lack of save points it should be quite an experience – i’ll get around to reviewing it in the near future.